- teleportShip() - Method in class asteroids.model.Ship
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Teleport ship to a random location.
- terminate() - Method in class asteroids.model.Bullet
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Method to terminate a bullet.
- terminate() - Method in class asteroids.model.Entity
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Terminate the entity.
- terminate() - Method in class asteroids.model.Planetoid
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Terminate the planetoid.
- terminateAsteroid(Asteroid) - Method in class asteroids.facade.Facade
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- terminateBullet(Bullet) - Method in class asteroids.facade.Facade
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- terminatePlanetoid(Planetoid) - Method in class asteroids.facade.Facade
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- terminateShip(Ship) - Method in class asteroids.facade.Facade
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- terminateWorld(World) - Method in class asteroids.facade.Facade
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- terminateWorld() - Method in class asteroids.model.World
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Terminate the world by removing all of its entities.
- thrust(Ship, double) - Method in class asteroids.facade.Facade
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- thrust(double) - Method in class asteroids.model.Ship
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Method to increase (or decrease) the velocity of this ship.
- thrustOff() - Method in class asteroids.model.Ship
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Reset condition of the thruster.
- thrustOn() - Method in class asteroids.model.Ship
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Set thruster condition active.
- toString() - Method in class asteroids.model.Programs.Variable
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- turn(Ship, double) - Method in class asteroids.facade.Facade
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- turn(double) - Method in class asteroids.model.Ship
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Turn the ship by adding a given angle to the current orientation.